Frogs and Flies Reboot
This is just my own take on the Atari 2600 classic. I will update this with different modes later, but for now you just hop from lily pad to lily pad, gulping down any flies you can get your tongue around. In this version you go head to head with a cpu frog and try to get the most flies by nightfall, but the desktop version will eventually have a 2-player mode available. This version is mobile friendly with touch screen controls, but you can also use the arrow keys and spacebar as well as a gamepad. Stay tuned for updates that will include sound and animated scenery, as well as upgrades and skins for your frog!
Status | Released |
Platforms | HTML5, Windows, macOS, Android |
Author | pattyorigami |
Genre | Platformer |
Tags | Retro, Singleplayer, Two Player |
Download
Download NowName your own price
Click download now to get access to the following files:
Frogs And Flies Reboot for Android v8.apk 19 MB
Frogs And Flies Reboot Windowsv8.exe 35 MB
Frogs And Flies Reboot Windowsv8.pck 10 MB
Frogs And Flies Reboot for Mac v8.zip 23 MB
Frogs and Flies Reboot PROJECT FOLDER.zip 108 MB
Development log
- Version 8Sep 08, 2020
- Version 7Aug 28, 2020
- version 5Aug 21, 2020
- Frogs and Flies RebootAug 08, 2020
Comments
Log in with itch.io to leave a comment.
Just finished working out an optimized Android download for this. I fixed the graphics jitter, improved spawning of flies, and handle loading scenes better for better overall performance. More updates to come now that I have a good system in place
I just uploaded an earlier, bare-bones version that will work on Android for now, until I can work out the bugs
I can't get the .apk version to work! The title screen and tutorial scene load back and forth just fine, but not the main gameplay scene. Any help or suggestions would be appreciated
This is an update as of 8/2/20 4:49PM: the controls screen is now animated and shows the boundaries of where the touch controls are as well as instructions on how to use keyboard and controller controls/ I added more detail to the text in all of the labels/ I made the cpu frog's "ai" a little better so he's a little harder to beat/ I refined the ui on the title screen so that arrow keys and d-pad highlight the different button options/ and I created some smoother transitions between scenes.